![]() We’re currently in some of the final stages of development, and I’ll be back in a couple of weeks to update you all with regards to some more of the cool features that will be available, and also news on the 8-player Infrastructure Mode. Players will be able to design their own skins, logos and basically give their ship its own unique identity. ![]() Also, we will have a unique ship customization tool that will be available for the first time in the wipEout franchise on the PSP. We plan on having a specific website available that will allow everyone world-wide to have access to in order to get different information regarding the different tracks that are available. ![]() There are some screenshots below that I’d like you all to see, it will be interesting to know what your thoughts are. I want you guys and gals out there to know that this will be the biggest installment of the wipEout franchise to be released to date on the PSP. ![]() I just wanted to give you a quick update on what’s currently happening with the franchise from the very talented SCEE Liverpool wipEout team. Hello everybody – I’m the SCEA Producer for wipEout PULSE on the PSP. ![]()
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